KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION
1 total filings · 0 classes · Active since Apr 2026
KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION holds 1 USPTO trademark filings across 0 NICE classes. The largest concentration is in Class 28 (Games & Toys) with 1 filings. The WikiTrademarks Expansion Score is 24/100, low — the brand is focused on defending its existing categories rather than expanding.
USPTO data refreshed August 25, 2026
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Filing Velocity (24 Months)
Filing Activity by NICE Class
Nice Class Distribution
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Recent Filings
| Serial No. | Mark | Filing Date | Status | Classes | Owner |
|---|---|---|---|---|---|
| 99769964 | KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION | Apr 17, 2026 | Registered | 028 Games & Toys | KNOWNOKO CORP |
Weekly visibility reports showing how ChatGPT mentions KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION, where you rank in the answer, the sentiment of the mention, and which sources ChatGPT cites.
FAQ: KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION trademark portfolio
What trademarks does KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION hold?
KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION holds 1 USPTO trademark filings across 0 NICE classes. The largest concentration is in Class 28 (Games & Toys). The most recent filings are registered to KNOWNOKO CORP.
How many trademarks does KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION have at the USPTO?
WikiTrademarks tracks 1 USPTO trademark filings attributed to KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION. The brand has been actively filing since April 2026. The count updates daily as new filings are indexed from the USPTO bulk data feed.
In which NICE classes does KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION file most often?
KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION's most active class is NICE Class 28 (Games & Toys), with 1 filings. The full distribution across all 0 classes is shown in the Nice Class Distribution panel on this page.
Who owns the KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION trademark?
The most recent filings under the KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION mark are registered to KNOWNOKO CORP. Trademark ownership can shift through assignments — see the Ownership & Assignment History section on this page for the full chain of title.
Is KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION expanding into new categories?
The current WikiTrademarks Expansion Score for KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION is 24 out of 100, which is low — the brand is focused on defending its existing categories rather than expanding. The score combines NICE class breadth, filing velocity, and the rate of cross-class movement from the brand's filing history.
How can I track new KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION trademark filings?
Click the Watch Brand button at the top of this page to add KNOWNOKOANTI-ADDICTION BEHAVIORALHEALTH & SCIENCE GAME SYSTEMIMMUNIZATION to your Watchlist. New filings show up on your WikiTrademarks dashboard within 24 to 48 hours of being public, alongside any class expansions, status changes, or assignment events.
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